Subsystem: ShieldHardener Name: #S_SHIELD_HARDENER Description: #S_SHIELD_HARDENER_DESC BaseColor: #681be3 Elevation: 1 EvaluationOrder: 100 DamageOrder: -200 Tags: BaseCost, HighPowerUse Tags: Defense, Category:Defense, HasInternals Hull: Flagship, Station Size := HexSize * Hexes PowerUse := 15 * Size Chance := pow(0.5, 1.0 / (Hexes / Sum.ShieldHexes)) HasShieldHardener := 1 Hex.Resistance := 0.5 Hex.HP := 12 * HexSize Hex.Mass := 2.5 * HexSize Requires: Command = 1 Power = PowerUse Effect: ShieldBlock Chance = Chance Assert: Sum.ShieldCapacity > 0 Unique: True Message: #ERROR_NEED_SHIELD Assert: Sum.HasShieldHardener <= 1 Unique: True Message: #ERROR_ONLY_ONE Module: Core Sprite: FissionReactor Hex.BuildCost := 2 * Hex.BuildCost