Card: SenateBuilding Name: #CARD_SENATE_BUILDING Description: #CARD_SENATE_BUILDING_DESC Icon: CardIcons::27 Rarity: Epic Target: planet = Object Color: #764ecc Class: Vote Base Purchase Cost: 4 Base Play Cost: 6 TargetFilterType(planet, Planet) TargetFilterOwned(planet) TargetFilterNotStatus(planet, SenateBuilding) TargetFilterNotStatus(planet, UnitedResearch) TargetFilterNotStatus(planet, GalaxyMall) ApplyRegionTargetCostMod(planet) RequireContact() PlayCostFromGlobal(SenateBuildingCount, 5.0) ShowGlobalValue(DesignationIcons::1, #VAR_INFLUENCE_INCOME, SenateBuildingCount, Factor = 2.0, Base = 2.0, Suffix = +Lv) StartVote(SenateBuilding, planet) AI: PlayOnImportantPlanets(planet) AI: IgnoreIfAttributeGTE(HaveSenateBuilding, 1) Vote: SenateBuilding Name: #VOTE_SENATE_BUILDING Icon: CardIcons::27 Target: planet = Object CancelOnLost(planet) ModGlobal(Pass, SenateBuildingCount, +1.0) TriggerAllPlanets(RemoveStatus(SenateBuilding)) Trigger(planet, AddStatus(SenateBuilding)) AI: BadIfAttributeGTE(HaveSenateBuilding, 1.0, Weight = 10.0, Importance = 2.0)