Subsystem: SupportLaser Name: #LASER_NAME Description: #LASER_DESC BaseColor: #f9464d TypeColor: #f9464d Picture: SubsystemButtonArt::7 Elevation: 2 Tags: BeamBase, Rotatable, HexLimitArc, Category:Weapons Tags: ExteriorCore, Weapon, DefaultUnlock, IsBeamWeapon, HasInternals Hull: Support, Satellite Size := HexSize * Hexes BeamDPS := 1.85 * Size Duration := 5 Cooldown := 6 * min(1.0 + Size/512, 2.0) Range := Size + 300 Tracking := 0.5 SupplyCost := Size * 1.1 FireArc := 0.3 * pi Hex.HP := 12 * HexSize Hex.Resistance := 0.2 Hex.Mass := HexSize Hex.BuildCost := 1 * HexSize Hex.LaborCost := 0.07 * HexSize Requires: Command = 1 Module: Default Module: Core Hex.HP := Hex.HP * 3 Hex.BuildCost := Hex.BuildCost * 5 Hex.Mass := Hex.Mass * 5 Sprite: Laser::0 DrawMode: 1 Hex.DamageResist := ShipSize / 28.0 Effect: DamageResist Resist = Hex.DamageResist Effector: Laser Range = Range DPS = BeamDPS Duration = Duration Cooldown = Cooldown Tracking = Tracking SupplyCost = SupplyCost * Duration FireArc = FireArc