Subsystem: Artillery Name: Artillery Description: Big cannon plus big explosive equal big boom BaseColor: #c5f946 TypeColor: #c5f946 Picture: SubsystemButtonArt::2 Elevation: 2 Tags: BaseCost, Disabled Tags: WeaponBase, Rotatable, Category:Weapons, NoFrontWall Tags: ExteriorCore, Weapon, IsExplosiveWeapon, HasInternals, SecondaryDPS Hull: Flagship, Station Size := HexSize * Hexes Range := Size + 1000 Damage := Size * 32 Reload := 16.0 * min(1.0 + Size/512, 2.0) SupplyCost := Size * 16.0 Hex.HP := 18 * HexSize Hex.Resistance := 0.2 Hex.Mass := HexSize Requires: Command = 1 Module: Default Module: Core Hex.HP := Hex.HP * 2 Sprite: HexagonSubsystems::1 Hex.DamageResist := ShipSize / 64.0 Effect: DamageResist Resist = Hex.DamageResist Effector: Railgun Range = Range Damage = Damage Reload = Reload Speed = 100 Tracking = -1 SupplyCost = SupplyCost * Reload