Subsystem: TorpedoLauncher Name: Torpedo Launcher Description: Launches massive, slow-moving, guided bombs. These bombs explode in an area around their target. BaseColor: #7946f9 TypeColor: #7946f9 Picture: SubsystemButtonArt::4 Elevation: 2 Tags: BaseCost Tags: WeaponBase, MissileBase, Category:Weapons Tags: ExteriorCore, Weapon, DefaultUnlock, IsExplosiveWeapon, HasInternals Hull: Flagship, Station Size := HexSize * Hexes Range := Size + 800 Damage := Size * 6 Reload := 25.0 Speed := 40 Tracking := 1.5 Radius := 4.0 + (log(Size) / log(2) * 6.0) SupplyCost := Size * 4.0 Hex.Mass := HexSize Hex.HP := 18 * HexSize Hex.Resistance := 0.2 Requires: Command = 1 Module: Default Module: Core Hex.HP := Hex.HP * 2 Hex.BuildCost := 5.0 * Hex.BuildCost Hex.Mass := 5.0 * Hex.Mass Sprite: HexagonSubsystems::7 Effector: Torpedo Range = Range Damage = Damage Reload = Reload Speed = Speed Tracking = Tracking Radius = Radius SupplyCost = SupplyCost * Reload