Construction: Troops Name: #CONS_TROOPS Description: #CONS_TROOPS_DESC Category: Military In Context: True Target: targ = Object RequireSubsystemUnlocked(TroopPods) TargetFilterSameRegion(targ) TargetFilterType(targ, Ship) TargetFilterDesignTag(targ, Troops) TargetFilterFewerStatusesThanVar(targ, Troops, Sys.TroopStorage) AddBuildCostTargetVar(targ, Sys.TroopCost) AddLaborCostTargetVar(targ, Sys.TroopLabor) Trigger(targ, AddStatus(Troops))