Effector: Warhead Value: Range Value: Damage Value: Reload Value: Speed Value: Tracking Value: Radius Range: Range Speed: Speed Tracking: Tracking Lifetime: Range / Speed * 1.25 TargetAlgorithm: SingleTarget CanTarget: isEnemy && isDamageable AutoTarget: isEnemy && isShip && tagFlagship Activation: VariableTimed(Reload, 0.025) OnTrigger: heralds_combat::ConsumesWarhead() PhysicalType: Missile GfxType: Sprite GfxSize: 2.5 FireSfx: torpedo_launch ImpactSfx: torpedo_impact Trail: MissileTrail TrailCol: ffffff00, 00000000 Material: Torpedo Effect: WarheadExpl Damage = Damage Radius = Radius