Card: ProtectSystem Name: #CARD_PROTECT_SYSTEM Description: #CARD_PROTECT_SYSTEM_DESC Target: system = Object Icon: CardIcons::17 Color: #ffa4ff Class: Effect Rarity: Epic Base Purchase Cost: 2 Quality Purchase Cost: 2 Base Play Cost: 5 Quality Play Cost: 2 Max Quality: 3 TargetFilterRegion(system) TargetFilterRegionOwned(system) ApplyRegionTargetCostMod(system) NotifyAll(#PROTECT_SYSTEM_NOTIFY) ShowDuration(300, Per Quality = 300) CreateEffect(ProtectSystem, system, Quality Duration = 300) AI: PlayOnDefendingSystem(system) Effect: ProtectSystem Name: #PROTECT_SYSTEM_EFFECT Color: #ffa4ff Target: system = Object Default Duration: 300 Upkeep: 0.35 ProtectSystem(system)