Construction: BeaconCultivate Name: #CONS_BEACON_CULTIVATE Description: #CONS_BEACON_CULTIVATE_DESC Category: Upgrades In Context: True Build Cost: 500 Labor Cost: 10 Target: planet = Object TargetFilterType(planet, Planet) TargetFilterOwned(planet) RequireOnOrbital(Beacon) OnStart(ModAttribute(BeaconCultivateCost, Add, 1)) OnCancel(ModAttribute(BeaconCultivateCost, Add, -1)) Trigger(planet, AddPlanetResource(Soylent2)) Trigger(planet, AddMaxPopulation(-1)) ConsumeCargoAttribute(ResearchCargo, BeaconCultivateCost, Multiply = 250, Base Amount = 500) AddBuildCostAttribute(BeaconCultivateCost, Multiply = 100) AddLaborCostAttribute(BeaconCultivateCost, Multiply = 10)