Subsystem: ReactiveArmor Name: #REACTIVEARMOR_NAME Description: #REACTIVEARMOR_DESC BaseColor: #b9a9a9 Elevation: 1 Tags: LowMaint, Category:Defense, FauxExterior Tags: NoCore, NonContiguous, DefaultUnlock, Defense, IsArmor, BlockArmor, ExternalSpace Tags: PrimaryArmor Hull: Flagship, Station Size := HexSize * Hexes ImpactLevel := 27 * HexSize MinPct := 1/6 Hex.Resistance := 0.4 Hex.HP := 30 * HexSize Hex.Mass := 5.0 * HexSize Ship.ExternalHexes := Ship.ExternalHexes + ExteriorHexes Effect: CapDamage MaxDamage = ImpactLevel MinimumPercent = MinPct Modifier: ImpactFactor(factor) MinPct := MinPct / factor Module: Default Hex.BuildCost := Hex.BuildCost * 2 Hex.LaborCost := Hex.LaborCost * 4 Sprite: PlateArmor * #ff9999