Subsystem: SelfDestruct Name: S_SELF_DESTRUCT Description: S_SELF_DESTRUCT_DESC BaseColor: #ff0000 TypeColor: #ff0000 Picture: AntimatterReactor Elevation: 2 Tags: BaseCost Tags: Category:Equipment, Ability:SelfDestruct Tags: Weapon, IsExplosiveWeapon, HasInternals, NoAugment Hull: Flagship, Station Size := HexSize * Hexes Damage := Size * 120 Radius := ((ShipSize + Size)/2)^(1/2.5) * 50 PowerUse := 10 * Size Hex.Mass := HexSize Hex.HP := 18 * HexSize Hex.Resistance := 0.2 Requires: Command = 1 Power = PowerUse Module: Default Module: Core Hex.HP := Hex.HP * 2 Hex.BuildCost := 5.0 * Hex.BuildCost Hex.Mass := 5.0 * Hex.Mass Sprite: AntimatterReactor * #ff0000 Hex.DamageResist := ShipSize / 64.0 Effect: DamageResist Resist = Hex.DamageResist Effect: SelfDestruct Amount = Damage Radius = Radius Hits = 4