Subsystem: SupportMissileLauncher Name: #MISSILELAUNCHER_NAME Description: #MISSILELAUNCHER_DESC BaseColor: #b746f9 TypeColor: #b746f9 Picture: SubsystemButtonArt::4 Elevation: 2 Tags: WeaponBase, MissileBase, Category:Weapons, Rotatable, Homing Tags: ExteriorCore, Weapon, DefaultUnlock, IsExplosiveWeapon, HasInternals Hull: Support, Satellite Size := HexSize * Hexes Range := Size + 500 Damage := Size * 8.8 Reload := 5.0 * min(1.0 + Size/512, 2.0) Speed := 75 Tracking := 3 SupplyCost := Size * 3.0 Hex.HP := 18 * HexSize Hex.Resistance := 0.2 Hex.Mass := HexSize Hex.BuildCost := 0.75 * HexSize Hex.LaborCost := 0.07 * HexSize Requires: Command = 1 Module: Default Module: Core Hex.HP := Hex.HP * 3 Hex.BuildCost := Hex.BuildCost * 5 Hex.Mass := Hex.Mass * 5 Sprite: MissileLauncher::0 DrawMode: 1 Hex.DamageResist := ShipSize / 28.0 Effect: DamageResist Resist = Hex.DamageResist Effector: Missile Range = Range Damage = Damage Reload = Reload Speed = Speed Tracking = Tracking SupplyCost = SupplyCost * Reload