Card: GalacticUtopia Name: #GALACTIC_UTOPIA Description: #GALACTIC_UTOPIA_DESC Color: #ff4f00 Class: Vote Leader Only: True DLC: Heralds Rarity: Epic Frequency: 0 Icon: CardIcons::50 Base Play Cost: 25 ShowUpkeep(0.25) StartVote(GalacticUtopia) RequireAttributeLT(IsGalacticUtopia, 1) RequireAttributeGTE(SenatorialPalaceConstructed, 1) AI: PlayWhenInfluenceStronk() Vote: GalacticUtopia Name: #GALACTIC_UTOPIA Description: #GALACTIC_UTOPIA_DESC Color: #ff4f00 Icon: CardIcons::50 CreateEffect(Pass, GalacticUtopia) MultiplyPositiveSpeed(0.5) AddPositiveCostPenalty(1) CancelIfNotLeader() CancelIfAttributeLT(SenatorialPalaceConstructed, 1) AI: Important(10) Effect: GalacticUtopia Name: #GALACTIC_UTOPIA Description: #GALACTIC_UTOPIA_DESC Color: #ff4f00 Icon: CardIcons::50 Upkeep: 0.25 Dismissable: False ModEmpireAttribute(IsGalacticUtopia, Add, 1) CancelIfNotLeader() CancelIfAttributeLT(SenatorialPalaceConstructed, 1) OnFriendlyEmpires(AddStatusOwnedPlanets(GalacticUtopia)) TakeoverBorderedSystems(Attribute Check = IsGalacticSuperpower) OnEmpireAttributeGTE(IsGalacticSuperpower, 1, GiveAchievement(ACH_INFL_VICTORY))