//Define the different binds that keys can be assigned to. //The second value indicates the default key(s) bound to it. //Scripts should bind functions to the bind names. Group: Global //Camera Control WORLD_FORWARD: Up, W WORLD_LEFT: Left, A WORLD_BACKWARD: Down, S WORLD_RIGHT: Right, D ZOOM_IN: I ZOOM_OUT: O RESET_CAM: R //Tab Control TAB_NEXT: Ctrl+Tab TAB_PREVIOUS: Ctrl+Shift+Tab TAB_NEW: Ctrl+T TAB_NEW_BG: - TAB_CLOSE: Ctrl+F4 TAB_REOPEN: Ctrl+Shift+T TAB_HOME: Ctrl+Home TAB_1: Alt+1 TAB_2: Alt+2 TAB_3: Alt+3 TAB_4: Alt+4 TAB_5: Alt+5 TAB_6: Alt+6 TAB_7: Alt+7 TAB_8: Alt+8 TAB_9: Alt+9 //Game speed PAUSE: F9 SPEED_SLOWER: F5 SPEED_DEFAULT: F6 SPEED_FASTER: F7 //User interface UI_ZOOM_IN: Ctrl++,Ctrl+= UI_ZOOM_OUT: Ctrl+- UI_ZOOM_RESET: Ctrl+0 TAKE_SCREENSHOT: F12 MP_CHAT: Shift+Enter TOGGLE_FIREARCS: Ctrl+F //Popups TOGGLE_CONSOLE: ` TOGGLE_MENU: Esc GO_MENU: Enter //Misc CHANGE_EMPIRE: F2 //Object grouping GROUP_1: 1 GROUP_2: 2 GROUP_3: 3 GROUP_4: 4 GROUP_5: 5 GROUP_6: 6 GROUP_7: 7 GROUP_8: 8 GROUP_9: 9 //3D Interaction FTL: F HOLD_POSITION: Ctrl+H PIN: P PIN_FLOATING: Shift+P PING: V PING_ALL: Shift+V EXPORT: E CANCEL_EXPORT: Ctrl+E AUTO_IMPORT: Shift+E TRANSFER_SUPPORTS: T COLONIZE: C ZOOM_LOCK_OBJECT: Z ATTACK: X HOMEWORLD: H STOP: Ctrl+S MANAGE: Ctrl+Enter MANAGE_SUPPORT: Ctrl+M DEPLOY_DEFENSE: Ctrl+D Group: DesignEditor DESIGN_DUPLICATE: Ctrl+D DESIGN_UNDO: Ctrl+Z, U DESIGN_REDO: Ctrl+Y, R DESIGN_TOOL_PAINT: P DESIGN_TOOL_MOVE: M DESIGN_TOOL_DROP: D DESIGN_TOOL_REPLACE: Ctrl+R DESIGN_SAVE: Ctrl+Shift+S DESIGN_SAVE_CLOSE: Ctrl+S DESIGN_EXPORT: Ctrl+E