System: BaseSystem Inherit: BaseRemnants Inherit: BaseAsteroids Inherit: BaseAnomalies Inherit: BaseArtifacts System: BaseAsteroids RepeatChance(Chance = $ASTEROID_OCCURANCE, Repeat Modifier = 0.7) MakeAsteroid(Cargo = Ore) RepeatChance(Chance = $RESOURCE_ASTEROID_OCCURANCE, Repeat Modifier = 0.7) MakeAsteroid(Resource = Distributed) System: BaseAnomalies RepeatChance(Chance = $ANOMALY_OCCURANCE, Repeat Modifier = 0.5) MakeAnomaly() System: BaseRemnants RepeatQuality(Chance = $REMNANT_OCCURANCE, Repeat Modifier = 0.5, Quality Step = 200) MakeCreepCamp() System: BaseArtifacts RepeatQuality(Chance = $ARTIFACT_FREQUENCY, Repeat Modifier = 0.25, Quality Step = 200) MakeArtifact()