Ability: GainLeverage Name: #ABL_GAIN_LEVERAGE Description: #ABL_GAIN_LEVERAGE_DESC Icon: CardIcons::5 Energy Cost: 300 Target: targ = Object TargetFilterRegion(targ) TargetRequireVision(targ) TargetFilterOtherEmpire(targ) Trigger(targ, GainLeverageInSystem(9.0))