void clientAchievement(string id) -> shadow::achievements::clientAchive double getGlobalValue(uint id) -> local server::hook_globals::getGlobalValue_client void sendPingAll(vec3d position, uint type = 0) -> server::pings::sendPingAll void sendPingAllied(vec3d position, uint type = 0) -> server::pings::sendPingAllied void showPing(Empire@ fromEmpire, vec3d position, uint type = 0) -> client::pings::showPing int getUnlockTag_client(string ident) -> local server::unlock_tags::getUnlockTag_client string getUnlockTagIdent_client(int ident) -> local server::unlock_tags::getUnlockTagIdent int getObjectStat_client(string ident) -> local server::object_stats::getObjectStatId_client string getObjectStatIdent_client(int ident) -> local server::object_stats::getObjectStatIdent bool hasInvasionMap() -> local server::Invasion.InvasionMap::hasInvasionMap