Trait: Empire Name: #TRAIT_EMPIRE Description: #TRAIT_EMPIRE_DESC Category: Government Order: 0 Icon: StatusWar Color: #a06911 Default: True Unique: Government GainInfluenceCard(Negotiate, Uses=3) GainInfluenceCard(Negotiate, Uses=2, Quality=1) GainInfluenceCard(NamePlanet, Quality=1) GainInfluenceCard(NameFlagship, Quality=2) SpawnShip(Heavy Carrier, Empire, 10x Heavy Gunship, 15x Beamship, 25x Missile Boat, 45x Gunship) InHomeSystem( MakeAsteroid() ) InRandomAdjacentSystem( MakeAsteroid() ) InRandomAdjacentSystem( MakeAsteroid() ) InRandomAdjacentSystem( MakeAsteroid() ) OnDLC(Heralds, GainAttitude(Delinquent, Level Up = 1))