Technology: Health Name: #R_IMP_ALL_HEALTH Blurb: #R_IMP_ALL_HEALTH_BLURB:10% Description: #R_IMP_ALL_HEALTH_DESC:10% Icon: techMaterialScience1*#80ff80 Color: #80ff80 Category: Basic Upgrades Class: Boost Point Cost: 500 Time Cost: 60 AddModifier(HpFactor(1.1)) AddModifier(ReactiveArmor::ImpactLevelFactor(1.1)) ModAttribute(OrbitalHealthMod, Multiply, 1.2) Technology: Health2 Name: #R_IMP_ALL_HEALTH2 Blurb: #R_IMP_ALL_HEALTH_BLURB:20% Description: #R_IMP_ALL_HEALTH_DESC:20% Icon: techMaterialScience2*#80ff80 Color: #80ff80 Category: Basic Upgrades Class: Upgrade Point Cost: 700 Time Cost: 80 AddModifier( HpFactor(1.2) ) AddModifier(ReactiveArmor::ImpactLevelFactor(1.2)) ModAttribute(OrbitalHealthMod, Multiply, 1.5)