Material: BrommaGenericPBRAdvanced Shader: PBRShipFlag Blend: Alpha Texture: data/shipsets/volkur/diffuse.png Texture2: data/shipsets/volkur/normal.png Texture3: data/shipsets/volkur/masks.png Texture4: data/shipsets/volkur/damaged.png Texture5: data/shipsets/bromma/bromma_emissives.png Cubemap6: data/images/skycube.png // no flags, no shields and no transparency Material: BrommaGenericPBR Shader: PBRShipSupport Texture: data/shipsets/volkur/diffuse.png Texture2: data/shipsets/volkur/normal.png Texture3: data/shipsets/volkur/masks.png Texture4: data/shipsets/volkur/damaged.png Texture5: data/shipsets/bromma/bromma_emissives.png Cubemap6: data/images/skycube.png