Subsystem: Disruptor Name: #S_DISRUPTOR Description: #S_DISRUPTOR_DESC BaseColor: #f0e5b5 TypeColor: #f0e5b5 Picture: SubsystemButtonArt::7 Elevation: 2 Tags: BaseCost, HeraldsDLC Tags: BeamBase, Rotatable, HexLimitArc, Category:Weapons Tags: ExteriorCore, Weapon, IsBeamWeapon, HasInternals, MainDPS Hull: Flagship, Station Size := HexSize * Hexes BeamDPS := 1.5 * Size Duration := 10 Cooldown := 6 * min(1.0 + Size/512, 2.0) Range := Size + 250 Tracking := 0.5 SupplyCost := Size * 0.75 FireArc := 0.25 * pi PowerUse := 10 * Size Hex.HP := 10 * HexSize Hex.Resistance := 0.2 Hex.Mass := HexSize Requires: Command = 1 Power = PowerUse Module: Default Module: Core Hex.HP := Hex.HP * 3 Hex.BuildCost := 5.0 * Hex.BuildCost Hex.Mass := 5.0 * Hex.Mass Sprite: Laser::0 DrawMode: 1 Hex.DamageResist := ShipSize / 64.0 Effect: DamageResist Resist = Hex.DamageResist Effector: Disruptor Range = Range DPS = BeamDPS Duration = Duration Cooldown = Cooldown Tracking = Tracking SupplyCost = SupplyCost * Duration FireArc = FireArc