Technology: FireRate Name: #R_IMP_FIRE_RATE Blurb: #R_IMP_FIRE_RATE_BLURB:10% Description: #R_IMP_FIRE_RATE_DESC:10% Icon: techCooling * #c680ff Color: #c680ff Category: Basic Upgrades Class: Boost Point Cost: 500 Time Cost: 70 AddModifier( tag/WeaponBase::ReloadFactor(0.9) ) AddModifier( tag/BeamBase::CooldownFactor(0.9) ) AddModifier( tag/SpecialWeapon::ReloadFactor(0.9) ) ModAttribute(StaticDamageBonus, Multiply, 1.1) Technology: FireRate2 Name: #R_IMP_FIRE_RATE2 Blurb: #R_IMP_FIRE_RATE_BLURB:20% Description: #R_IMP_FIRE_RATE_DESC:20% Icon: techCooling * #c680ff Color: #c680ff Category: Basic Upgrades Class: Upgrade Point Cost: 750 Time Cost: 80 AddModifier( tag/WeaponBase::ReloadFactor(0.8) ) AddModifier( tag/SpecialWeapon::ReloadFactor(0.8) ) AddModifier( tag/BeamBase::CooldownFactor(0.8) ) ModAttribute(StaticDamageFactor, Multiply, 1.25)