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2018-07-17 14:15:37 +02:00

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Subsystem: TorpedoLauncher
Name: Torpedo Launcher
Description: Launches massive, slow-moving, guided bombs. These bombs explode in an area around their target.
BaseColor: #7946f9
TypeColor: #7946f9
Picture: SubsystemButtonArt::4
Elevation: 2
Tags: BaseCost
Tags: WeaponBase, MissileBase, Category:Weapons
Tags: ExteriorCore, Weapon, DefaultUnlock, IsExplosiveWeapon, HasInternals
Hull: Flagship, Station
Size := HexSize * Hexes
Range := Size + 800
Damage := Size * 6
Reload := 25.0
Speed := 40
Tracking := 1.5
Radius := 4.0 + (log(Size) / log(2) * 6.0)
SupplyCost := Size * 4.0
Hex.Mass := HexSize
Hex.HP := 18 * HexSize
Hex.Resistance := 0.2
Requires:
Command = 1
Module: Default
Module: Core
Hex.HP := Hex.HP * 2
Hex.BuildCost := 5.0 * Hex.BuildCost
Hex.Mass := 5.0 * Hex.Mass
Sprite: HexagonSubsystems::7
Effector: Torpedo
Range = Range
Damage = Damage
Reload = Reload
Speed = Speed
Tracking = Tracking
Radius = Radius
SupplyCost = SupplyCost * Reload