Files
2018-07-17 14:15:37 +02:00

22 lines
363 B
C++

#pragma once
#include "scene/node.h"
namespace render {
class SpriteSheet;
};
namespace scene {
class IconNode : public Node {
public:
const render::SpriteSheet* sheet;
unsigned index;
IconNode(const render::SpriteSheet* spriteSheet, unsigned spriteIndex);
bool preRender(render::RenderDriver& driver);
void render(render::RenderDriver& driver);
};
};