Files
2018-07-17 14:15:37 +02:00

28 lines
508 B
C++

#pragma once
#include "IAudioReference.h"
#include "SoundTypes.h"
namespace audio {
class ISoundDevice;
class ISoundSource : public IAudioReference {
protected:
ISoundDevice* device;
public:
ISoundSource(ISoundDevice* Device);
virtual ~ISoundSource();
virtual int getLength_ms() const = 0;
virtual bool isStreaming() const = 0;
virtual void setDefaultVolume(float volume) = 0;
virtual float getDefaultVolume() const = 0;
ISoundDevice* getDevice() const { return device; }
};
};