146 lines
5.1 KiB
Plaintext
146 lines
5.1 KiB
Plaintext
Empire {
|
|
ResearchGrid Research
|
|
ResourceManager Resources
|
|
ObjectManager Objects
|
|
Attributes Attributes
|
|
EmpireAI AI
|
|
EnergyManager EnergyPowers
|
|
InfluenceManager Influence
|
|
FleetManager Fleets
|
|
Notifications Notify
|
|
Traits TraitManager
|
|
RandomEvents Events
|
|
int handicap = 0
|
|
synced Namespace NS
|
|
synced Planet$ Homeworld
|
|
synced Object$ HomeObj
|
|
synced locked_int PeaceMask
|
|
synced locked_int ForcedPeaceMask
|
|
synced locked_int AllyMask
|
|
synced double TotalMilitary = 0
|
|
synced locked_int TotalPlanets = 0
|
|
synced locked_int TotalFlagshipsBuilt = 0
|
|
synced locked_int TotalFlagshipsActive = 0
|
|
synced locked_int TotalSupportsBuilt = 0
|
|
synced locked_int TotalSupportsActive = 0
|
|
synced locked_int GlobalLoyalty = 0
|
|
int Victory = 0
|
|
locked_int DiplomacyPoints = 0
|
|
int prevPoints = 0
|
|
bool GlobalCharge = false
|
|
synced int VotesWonCounter = 0
|
|
string ColonizerName
|
|
string ColonizerModel
|
|
string ColonizerMaterial
|
|
string RaceName
|
|
int mutualDefenseMask = 0
|
|
Region$ HomeSystem
|
|
int cheatLevel = 0
|
|
|
|
synced locked_double ModHP = 1
|
|
synced locked_double ModArmor = 1
|
|
synced locked_double ModShield = 1
|
|
synced locked_double ModSpeed = 1
|
|
locked_int CivilianTradeShips = 0
|
|
visible:
|
|
bool major = false
|
|
int team = -1
|
|
synced locked_int points = 0
|
|
synced int MilitaryStrength = 0
|
|
synced int PoliticalStrength = 0
|
|
synced int EmpireStrength = 0
|
|
synced bool GlobalTrade = false
|
|
synced locked_int ContactMask = 0
|
|
synced locked_int TradeMask = 0
|
|
synced Empire SubjugatedBy
|
|
synced locked_int PathId = 1
|
|
|
|
attribute double RebateInfluenceBuys = 0
|
|
attribute double ExtraInfluenceBuyCost = 0
|
|
attribute double InfluencePlacementMod = 0
|
|
attribute double FireDamageTakenFactor = 1
|
|
attribute double CaptureSupplyFactor = 1
|
|
attribute double PopulationGrowthFactor = 1
|
|
attribute double TileDevelopmentFactor = 1
|
|
attribute double BuildingConstructRate = 1
|
|
attribute double FleetEfficiencyFactor = 1
|
|
attribute double VoteStartSupport = 0
|
|
attribute double VoteCardCostMod = 0
|
|
attribute double SupportCardCostMod = 0
|
|
attribute double WelfareEfficiency = 1
|
|
attribute double FactoryLaborMod = 0
|
|
attribute double PlanetSupplyMod = 0
|
|
attribute double PopulationLevel2Mod = 0
|
|
attribute double PopulationLevel3Mod = 0
|
|
attribute double ForgeCount = 0
|
|
attribute double RevenantParts = 0
|
|
attribute double PlanetDecaySpeed = 1
|
|
attribute double OrbitalHealthMod = 1
|
|
attribute double OrbitalArmorMod = 1
|
|
attribute double EnergyGenerationFactor = 1
|
|
attribute double StaticDamageFactor = 1
|
|
attribute double ArtifactsActivated = 0
|
|
attribute double CivBldConstructionRate = 1
|
|
attribute double ImperialBldConstructionRate = 1
|
|
attribute double FreeEnergyStorage = 0
|
|
attribute double PopulationPerColonizer = 0.0625
|
|
attribute double ForbidCityConstruction = 0
|
|
attribute double ForbidColonization = 0
|
|
attribute double PopulationDecayFactor = 1
|
|
attribute double OverpopulationBenefitFactor = 1
|
|
attribute double ColonizeDevelopTiles = 1
|
|
attribute double PlanetLevelSupport = 0
|
|
attribute double ResearchUnlockSpeed = 1
|
|
attribute double ForbidSecondaryUnlock = 0
|
|
attribute double DrydockCostFactor = 1
|
|
attribute double HasPopulation = 1
|
|
attribute double ForbidTerraform = 0
|
|
attribute double HasFlux = 0
|
|
attribute double ForbidDeepSpace = 0
|
|
attribute double HyperdriveStartCostMod = 0
|
|
attribute double HyperdriveNeedCharge = 1
|
|
attribute double ColonizerSpeed = 1
|
|
attribute double RemnantsCleared = 0
|
|
attribute double RemnantPickupMult = 1
|
|
attribute double OrbitalLaborCostFactor = 1
|
|
attribute double DefenseGenerationFactor = 1
|
|
attribute double FTLCostFactor = 1
|
|
attribute double Level3Planets = 0
|
|
attribute double BuildingCostFactor = 1
|
|
attribute double ShipCostRegain = 0
|
|
attribute double HappyMultiplier = 1
|
|
attribute double FreeAttitudes = 0
|
|
attribute double AttitudeStartLevel = 0
|
|
attribute double MiningBasesBuilt = 0
|
|
attribute double PlanetConditionMultiplier = 1
|
|
attribute double GlobalPressureCap = 0
|
|
attribute double ShipDestroyBounty = 0
|
|
attribute double DestroyShipReward = 0
|
|
attribute double CaptureSupplyDifficulty = 1
|
|
attribute double CaptureTimeDifficulty = 1
|
|
attribute double InfluenceBuysCopyChance = 0
|
|
attribute double CityConstructRate = 1
|
|
attribute double ImperialBuildingsBuilt = 0
|
|
attribute double OrbitalsBuilt = 0
|
|
attribute double ResearchUnlocksDone = 0
|
|
attribute double FTLEnergySpent = 0
|
|
attribute double InfluenceCardsBought = 0
|
|
attribute double SpecialFundsFactor = 1
|
|
attribute double InfluenceBuysExtraQuality = 0
|
|
attribute double InfluenceBuysExtraUses = 0
|
|
attribute double PlanetsConquered = 0
|
|
attribute double EnemyFlagshipsDestroyed = 0
|
|
attribute double ResearchGenerationFactor = 1
|
|
attribute double Tier3PressureFactor = 1
|
|
attribute double ExperienceGainFactor = 1
|
|
attribute double OrbitalBuildCostFactor = 1
|
|
attribute double CaptureTimeFactor = 1
|
|
attribute double AttitudeProgressFactor = 1
|
|
attribute double ResearchCostFactor = 1
|
|
attribute double LaborGenerationFactor = 1
|
|
attribute double MoneyGenerationFactor = 1
|
|
attribute double ColonizerMaintFactor = 1
|
|
attribute double NoAutoColonize = 0
|
|
attribute double HasPressure = 1
|
|
}
|