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starruler-linux/data/subsystems/supports/weapons/SupportMissileLauncher.txt
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2018-07-17 14:15:37 +02:00

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Subsystem: SupportMissileLauncher
Name: #MISSILELAUNCHER_NAME
Description: #MISSILELAUNCHER_DESC
BaseColor: #b746f9
TypeColor: #b746f9
Picture: SubsystemButtonArt::4
Elevation: 2
Tags: WeaponBase, MissileBase, Category:Weapons, Rotatable, Homing
Tags: ExteriorCore, Weapon, DefaultUnlock, IsExplosiveWeapon, HasInternals
Hull: Support, Satellite
Size := HexSize * Hexes
Range := Size + 500
Damage := Size * 8.8
Reload := 5.0 * min(1.0 + Size/512, 2.0)
Speed := 75
Tracking := 3
SupplyCost := Size * 3.0
Hex.HP := 18 * HexSize
Hex.Resistance := 0.2
Hex.Mass := HexSize
Hex.BuildCost := 0.75 * HexSize
Hex.LaborCost := 0.07 * HexSize
Requires:
Command = 1
Module: Default
Module: Core
Hex.HP := Hex.HP * 3
Hex.BuildCost := Hex.BuildCost * 5
Hex.Mass := Hex.Mass * 5
Sprite: MissileLauncher::0
DrawMode: 1
Hex.DamageResist := ShipSize / 28.0
Effect: DamageResist
Resist = Hex.DamageResist
Effector: Missile
Range = Range
Damage = Damage
Reload = Reload
Speed = Speed
Tracking = Tracking
SupplyCost = SupplyCost * Reload