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starruler-linux/data/subsystems/supports/weapons/ShockMissiles.txt
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2018-07-17 14:15:37 +02:00

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Subsystem: ShockMissiles
Name: #S_SHOCKMISSILES
Description: #S_SHOCKMISSILES_DESC
BaseColor: #444ca0
TypeColor: #444ca0
Elevation: 2
Tags: WeaponBase, MissileBase, Category:Weapons, Rotatable, Homing, HeraldsDLC
Tags: ExteriorCore, Weapon, IsExplosiveWeapon, HasInternals, SecondaryDPS
Hull: Support, Satellite
Size := HexSize * Hexes
Range := Size + 800
Damage := Size * 22.0
Reload := 6.0 * min(1.0 + Size/512, 2.0)
Speed := 125
Tracking := 4
SupplyCost := Size * 2.0
Hex.HP := 18 * HexSize
Hex.Resistance := 0.2
Hex.Mass := HexSize
Hex.BuildCost := 0.75 * HexSize
Hex.LaborCost := 0.05 * HexSize
Requires:
Command = 1
Module: Default
Module: Core
Hex.HP := Hex.HP * 3
Hex.BuildCost := Hex.BuildCost * 5
Hex.Mass := Hex.Mass * 5
Sprite: MissileLauncher::0
DrawMode: 1
Hex.DamageResist := ShipSize / 28.0
Effect: DamageResist
Resist = Hex.DamageResist
Effector: ShockMissile
Range = Range
Damage = Damage
Reload = Reload
Speed = Speed
Tracking = Tracking
SupplyCost = SupplyCost * Reload