Files
starruler-linux/scripts/gui/targeting/Fling.as
T
2018-07-17 14:15:37 +02:00

170 lines
4.1 KiB
ActionScript

import resources;
import ftl;
from obj_selection import selectedObject, selectedObjects, getSelectionPosition, getSelectionScale;
import targeting.PointTarget;
import targeting.targeting;
from targeting.MoveTarget import getFleetTargetPositions;
class FlingTarget : PointTarget {
double cost = 0.0;
int scale = 1;
Object@ obj;
Object@ beacon;
array<Object@> objs;
bool inRange = false;
FlingTarget(Object@ beacon, Object@ obj, int totalScale, bool InRange) {
@this.obj = obj;
@this.beacon = beacon;
scale = totalScale;
inRange = InRange;
objs = selectedObjects;
}
vec3d get_origin() override {
if(shiftKey) {
Object@ obj = selectedObject;
return obj.finalMoveDestination;
}
else {
return getSelectionPosition(true);
}
}
bool hover(const vec2i& mpos) override {
PointTarget::hover(mpos);
if(selectedObjects.length > 1) {
auto@ positions = getFleetTargetPositions(objs, hovered, isFTL=true);
cost = 0;
for(uint i = 0, cnt = objs.length; i < cnt; ++i)
cost += flingCost(objs[i], positions[i]);
range = cost > playerEmpire.FTLStored ? 0.0 : INFINITY;
}
else {
range = flingRange(obj);
cost = flingCost(obj, hovered);
}
if(shiftKey)
return canFlingTo(obj, hovered);
if(beacon is null || !inRange)
return false;
return canFlingTo(obj, hovered) && distance <= range;
}
bool click() override {
return shiftKey || (beacon !is null && inRange && distance <= range);
}
};
class FlingDisplay : PointDisplay {
PlaneNode@ range;
~FlingDisplay() {
if(range !is null) {
range.visible = false;
range.markForDeletion();
@range = null;
}
}
void draw(TargetMode@ mode) override {
PointDisplay::draw(mode);
FlingTarget@ ht = cast<FlingTarget>(mode);
if(ht is null)
return;
if(range is null && ht.beacon !is null) {
@range = PlaneNode(material::RangeCircle, FLING_BEACON_RANGE);
range.visible = false;
range.position = ht.beacon.node_position;
range.rebuildTransform();
range.color = Color(0x2bff0cff);
range.visible = true;
}
Color color;
if(ht.distance <= ht.range && ht.inRange && ht.valid)
color = Color(0x00ff00ff);
else
color = Color(0xff0000ff);
font::DroidSans_11_Bold.draw(mousePos + vec2i(16, 0),
toString(int(ht.cost)) + " " + locale::FTL
+ " (" + toString(ht.distance, 0) + "u)",
color);
if(ht.beacon is null) {
font::OpenSans_11_Italic.draw(mousePos + vec2i(16, 16),
locale::NEED_FLING_BEACON,
color);
}
else if(!ht.inRange) {
font::OpenSans_11_Italic.draw(mousePos + vec2i(16, 16),
locale::OUT_OF_BEACON_RANGE,
color);
}
else if(ht.distance > ht.range) {
font::OpenSans_11_Italic.draw(mousePos + vec2i(16, 16),
locale::INSUFFICIENT_FTL,
color);
}
}
void render(TargetMode@ mode) override {
inColor = Color(0x00c0ffff);
if(shiftKey)
outColor = Color(0xffe400ff);
else
outColor = colors::Red;
FlingTarget@ ht = cast<FlingTarget>(mode);
if(ht !is null && range !is null && ht.beacon !is null) {
range.position = ht.beacon.node_position;
range.rebuildTransform();
}
PointDisplay::render(mode);
}
};
class FlingCB : TargetCallback {
Object@ beacon;
FlingCB(Object@ beacon) {
@this.beacon = beacon;
}
void call(TargetMode@ mode) override {
if(beacon is null)
return;
bool anyFlung = false;
Object@[] selection = selectedObjects;
auto@ positions = getFleetTargetPositions(selection, mode.position, isFTL=true);
for(uint i = 0, cnt = selection.length; i < cnt; ++i) {
Object@ obj = selection[i];
if(!obj.hasMover || !obj.hasLeaderAI || !canFling(obj))
continue;
obj.addFlingOrder(beacon, positions[i], shiftKey || obj.inFTL);
anyFlung = true;
}
if(anyFlung)
sound::order_fling.play(priority=true);
}
};
void targetFling() {
Object@ sel = selectedObject;
if(sel.owner is null || !sel.owner.valid)
return;
Object@ beacon = sel.owner.getClosestFlingBeacon(sel);
FlingTarget targ(beacon, selectedObject, max(getSelectionScale(), 1),
beacon !is null && beacon.position.distanceToSQ(sel.position) <= FLING_BEACON_RANGE_SQ);
FlingDisplay disp;
FlingCB cb(beacon);
startTargeting(targ, disp, cb);
}