Files
starruler-linux/scripts/gui/overlays/ObjectPopup.as
T
2018-07-17 14:15:37 +02:00

116 lines
2.4 KiB
ActionScript

import overlays.Popup;
import elements.GuiText;
import elements.GuiButton;
import elements.GuiSprite;
import elements.Gui3DObject;
from overlays.ContextMenu import openContextMenu;
class ObjectPopup : Popup {
GuiText@ name;
Gui3DObject@ objView;
Object@ obj;
double lastUpdate = -INFINITY;
ObjectPopup(BaseGuiElement@ parent) {
super(parent);
size = vec2i(150, 110);
@name = GuiText(this, Alignment(Left+4, Top+2, Right-4, Top+24));
name.horizAlign = 0.5;
@objView = Gui3DObject(this, Alignment(Left+4, Top+25, Right-4, Top+95));
updateAbsolutePosition();
}
bool compatible(Object@ Obj) {
return obj is Obj;
}
void set(Object@ Obj) {
@obj = Obj;
@objView.object = Obj;
lastUpdate = -INFINITY;
}
Object@ get() {
return obj;
}
void draw() {
Popup::updatePosition(obj);
recti bgPos = AbsolutePosition;
uint flags = SF_Normal;
SkinStyle style = SS_GenericPopupBG;
if(isSelectable && Hovered)
flags |= SF_Hovered;
Color col;
if(obj.isStar) {
Region@ reg = obj.region;
if(reg !is null) {
Empire@ other = reg.visiblePrimaryEmpire;
if(other !is null)
col = other.color;
}
}
else if(obj.owner !is null)
col = obj.owner.color;
skin.draw(style, flags, bgPos, col);
if(obj.owner !is null && obj.owner.flag !is null) {
obj.owner.flag.draw(
objView.absolutePosition.aspectAligned(1.0, horizAlign=1.0, vertAlign=1.0),
obj.owner.color * Color(0xffffff30));
}
BaseGuiElement::draw();
}
bool onGuiEvent(const GuiEvent& evt) {
switch(evt.type) {
case GUI_Clicked:
if(evt.caller is objView) {
dragging = false;
if(!dragged) {
switch(evt.value) {
case OA_LeftClick:
emitClicked(PA_Select);
return true;
case OA_RightClick:
openContextMenu(obj);
return true;
case OA_MiddleClick:
case OA_DoubleClick:
if(isSelectable)
emitClicked(PA_Select);
else
emitClicked(PA_Manage);
return true;
}
}
}
break;
}
return Popup::onGuiEvent(evt);
}
void update() {
if(frameTime - 0.2 < lastUpdate)
return;
lastUpdate = frameTime;
const Font@ ft = skin.getFont(FT_Normal);
//Update name
name.text = obj.name;
if(ft.getDimension(name.text).x > name.size.width)
name.font = FT_Detail;
else
name.font = FT_Normal;
Popup::update();
Popup::updatePosition(obj);
}
};