Files
starruler-linux/source/game/scene/animation/animator.h
T
2018-07-17 14:15:37 +02:00

14 lines
170 B
C++

#pragma once
#include "util/refcount.h"
namespace scene {
class Node;
class Animator : public AtomicRefCounted {
public:
virtual void animate(Node* node) = 0;
};
};