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starruler-linux/data/subsystems/flagships/weapons/Artillery.txt
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2018-07-17 14:15:37 +02:00

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Subsystem: Artillery
Name: Artillery
Description: Big cannon plus big explosive equal big boom
BaseColor: #c5f946
TypeColor: #c5f946
Picture: SubsystemButtonArt::2
Elevation: 2
Tags: BaseCost, Disabled
Tags: WeaponBase, Rotatable, Category:Weapons, NoFrontWall
Tags: ExteriorCore, Weapon, IsExplosiveWeapon, HasInternals, SecondaryDPS
Hull: Flagship, Station
Size := HexSize * Hexes
Range := Size + 1000
Damage := Size * 32
Reload := 16.0 * min(1.0 + Size/512, 2.0)
SupplyCost := Size * 16.0
Hex.HP := 18 * HexSize
Hex.Resistance := 0.2
Hex.Mass := HexSize
Requires:
Command = 1
Module: Default
Module: Core
Hex.HP := Hex.HP * 2
Sprite: HexagonSubsystems::1
Hex.DamageResist := ShipSize / 64.0
Effect: DamageResist
Resist = Hex.DamageResist
Effector: Railgun
Range = Range
Damage = Damage
Reload = Reload
Speed = 100
Tracking = -1
SupplyCost = SupplyCost * Reload