Files
starruler-linux/source/game/main/references.h
T
2018-07-17 14:15:37 +02:00

68 lines
1.1 KiB
C++

#pragma once
#include "render/driver.h"
#include "render/camera.h"
#include "resource/library.h"
#include "scripts/manager.h"
#include "os/driver.h"
#include "mods/mod_manager.h"
#include "profile/keybinds.h"
#include "profile/settings.h"
#include "resource/locale.h"
class Universe;
class NetworkManager;
class PhysicsWorld;
class GamePlatform;
namespace audio {
class ISoundDevice;
extern bool disableSFX;
};
struct references {
os::OSDriver* driver;
resource::Library library;
NetworkManager* network;
GamePlatform* cloud;
render::RenderDriver* render;
scene::Node* scene;
audio::ISoundDevice* sound;
Universe* universe;
PhysicsWorld* physics, *nodePhysics;
resource::Locale locale;
mods::Manager mods;
profile::Keybinds keybinds;
struct {
profile::Settings mod;
profile::Settings engine;
} settings;
struct {
scripts::Manager* server;
scripts::Manager* client;
scripts::Manager* menu;
scripts::Manager* cache_server;
scripts::Manager* cache_shadow;
} scripts;
struct {
asIScriptEngine* server;
asIScriptEngine* client;
asIScriptEngine* menu;
} engines;
references();
};
extern references devices;