Files
starruler-linux/source/game/scene/frame_line.h
T
2018-07-17 14:15:37 +02:00

23 lines
473 B
C++

#include "node.h"
#include "render/render_state.h"
namespace scene {
class FrameLineNode : public Node {
//Stored previous positions so a trail can be rendered
const render::RenderState& mat;
public:
vec3d endPos, prevPos;
float interpDuration;
Color startCol, endCol;
float age, life, fadeAge;
FrameLineNode(const render::RenderState& material, float duration);
bool preRender(render::RenderDriver& driver);
void render(render::RenderDriver& driver);
};
};