38 lines
1.1 KiB
Plaintext
38 lines
1.1 KiB
Plaintext
Empire.Traits : components.Traits::Traits {
|
|
local bool hasTrait(uint id) const;
|
|
local uint get_traitCount() const;
|
|
local uint getTraitType(uint index) const;
|
|
|
|
local uint get_attitudeCount() const;
|
|
local Attitude@[] getAttitudes() const;
|
|
local bool hasAttitude(uint id) const;
|
|
local int getNextAttitudeCost();
|
|
local uint getAttitudeLevel(uint id) const;
|
|
|
|
restricted remote:
|
|
void takeAttitude(uint id);
|
|
void discardAttitude(uint id);
|
|
|
|
server:
|
|
void addTrait(uint id, bool doPreInit = false);
|
|
|
|
void preInitTraits();
|
|
void initTraits();
|
|
void postInitTraits();
|
|
void traitsTick(double time);
|
|
void replaceTrait(uint fromId, uint toId, bool doPreInit = true);
|
|
|
|
async void forceAttitude(uint id);
|
|
async void forceDiscardAttitude(uint id);
|
|
async void levelAttitude(uint id, int levels = 1);
|
|
async void progressAttitude(uint id, double progress = 0.0, double pct = 0.0);
|
|
async void resetAttitude(uint id);
|
|
uint getLevelAttitudeCount(uint level);
|
|
|
|
void writeTraits(Message& msg);
|
|
void writeAttitudes(Message& msg, bool initial);
|
|
shadow:
|
|
void readTraits(Message& msg);
|
|
void readAttitudes(Message& msg, bool initial);
|
|
};
|