22 lines
363 B
C++
22 lines
363 B
C++
#pragma once
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#include "scene/node.h"
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namespace render {
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class SpriteSheet;
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};
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namespace scene {
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class IconNode : public Node {
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public:
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const render::SpriteSheet* sheet;
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unsigned index;
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IconNode(const render::SpriteSheet* spriteSheet, unsigned spriteIndex);
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bool preRender(render::RenderDriver& driver);
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void render(render::RenderDriver& driver);
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};
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};
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