14 lines
187 B
ActionScript 3
14 lines
187 B
ActionScript 3
bool hasGameEnded = false;
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bool hasGameEnded_client() {
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return hasGameEnded;
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}
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void serverGameEnd() {
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hasGameEnded = true;
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}
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void syncInitial(Message& msg) {
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msg >> hasGameEnded;
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}
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