Finished with the bunny. As far as I know there are no bugs with it.

This commit is contained in:
2026-06-21 19:22:36 -06:00
parent 2b7f22f4ce
commit 847cafe8d7
4 changed files with 120 additions and 13 deletions
+1
View File
@@ -29,6 +29,7 @@ func _on_area_2d_body_entered_for_death(body: Node2D) -> void:
alive = false
position.x = position.x
func _on_body_entered(body: Node2D) -> void:
if body.name == "player":
emit_signal("player_died", body)