Files
godot_platformer/flag.gd
T
Peter Hinton a20cfbe748 first commit
2026-06-21 17:00:58 -06:00

9 lines
159 B
GDScript

extends Area2D
signal player_entered
func _on_body_entered(body: Node2D) -> void:
if body.name == "player":
print("You win!")
player_entered.emit(body)