Godot auto build
Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 6s
Build Godot Project (Linux) / build-linux (push) Successful in 16s

This commit is contained in:
2026-06-22 11:49:31 -06:00
parent 4f61148bc5
commit 420874dbf2
2 changed files with 7 additions and 43 deletions
+7 -7
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@@ -74,11 +74,11 @@ jobs:
mkdir -p build/linux
./godot --headless --export-release "Linux" build/linux/godot_number_factory.x86_64
# Step 6: Upload artifacts using action version safety features compatible with Gitea
- name: Upload Linux Build Artifact
uses: actions/upload-artifact@v4
with:
name: linux-build
path: build/linux/
if-no-files-found: error
## Step 6: Upload artifacts using action version safety features compatible with Gitea
#- name: Upload Linux Build Artifact
# uses: actions/upload-artifact@v4
# with:
# name: linux-build
# path: build/linux/
# if-no-files-found: error
-36
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@@ -1,36 +0,0 @@
name: CI Built-in Cache Test
on: [push]
jobs:
test-cache:
runs-on: ubuntu-latest
steps:
- name: Check out repository code
uses: actions/checkout@v4
# 1. Ask Gitea to look for an existing cache match
- name: Cache Mock Engine
id: engine-cache
uses: actions/cache@v4
with:
path: ./mock_downloads # The folder we want to preserve
key: mock-engine-cache-v1 # The unique identifier for this cache
# 2. This step only runs if there was a CACHE MISS
- name: Simulate Asset Download (On Cache Miss)
if: steps.engine-cache.outputs.cache-hit != 'true'
run: |
echo "📥 CACHE MISS! Creating the folder and simulating a file download..."
mkdir -p ./mock_downloads
echo "Mock Godot Engine Data v4.7" > ./mock_downloads/dummy_engine.txt
# 3. This runs ALWAYS to verify the file is where it should be
- name: Verify Workspace Output
run: |
echo "🔍 Verifying file presence..."
if [ -f "./mock_downloads/dummy_engine.txt" ]; then
echo "✅ File found! Content: $(cat ./mock_downloads/dummy_engine.txt)"
else
echo "❌ File not found!"
exit 1
fi