2d2485910f
testing actions Godot auto build Godot auto build Godot auto build Godot auto build Godot auto build Finished adding items into the game along with auto build for linux.
17 lines
391 B
GDScript
17 lines
391 B
GDScript
extends Sprite2D
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var output_value: int
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func setup(output_value):
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print("Producer spawned physically with a value of: ", output_value)
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$text_value.text = str(output_value)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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