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2018-07-17 14:15:37 +02:00

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ABL_FLEET_EFFICIENCY: Overcharge Fleet
ABL_FLEET_EFFICIENCY_DESC: <<|
Permanently increase the efficiency of the fleet by 30%.
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STATUS_OVERCHARGED: Overcharged
STATUS_OVERCHARGED_DESC: <<|
Combat effectiveness increased by 30%.
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STATUS_PLANET_GROWTH: Energized
STATUS_PLANET_GROWTH_DESC: <<|
Population growth and development rate doubled temporarily.
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ABL_FLEET_SUPPORT: Expand Support
ABL_FLEET_SUPPORT_DESC: <<|
Expand the fleet's support capacity by 300.
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STATUS_EXPANDED: Expanded
STATUS_EXPANDED_DESC: <<|
Fleet support capacity expanded by 300 using energy.
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STATUS_DEFENDED: Defended
STATUS_DEFENDED_DESC: <<|
Has short-range gattling cannons for defense, installed through energy.
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STATUS_PRESS_ATTACK: Press the Attack
STATUS_PRESS_ATTACK_DESC: <<|
Base effectiveness doubled. Fleet is healing for 50 health per second.
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ABL_FLOAT_BUDGET: Warchest Contributions
ABL_FLOAT_BUDGET_DESC: <<|
Spend all current budget and gain it next budget cycle as bonus money at
a markup.
The closer to the start of the budget cycle and the more energy charges you
are currently holding, the more extra money you get.
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STATUS_ENTANGLED: Incapacitated
STATUS_ENTANGLED_DESC: <<|
Flagship cannot move or use FTL.
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OT_Ship: Ship
OT_Planet: Planet
OT_Orbital: Orbital
OT_Star: Star
OT_Artifact: Artifact
OT_Anomaly: Anomaly
OT_Asteroid: Asteroid
NTRG_NOT_SPACE: Cannot target space.
NTRG_SPACE: Must target unowned.
NTRG_NOT_SELF: Cannot target self.
NTRG_TRADE_PRESENCE: Requires trade presence.
NTRG_NOT_WAR: Cannot target enemies.
NTRG_TYPE: Must target $1.
NTRG_ORBITAL_CORE: Must target $1.
NTRG_FLAGSHIP: Must target flagship.
NTRG_STATION: Must target station.
NTRG_VISION: Requires vision.
NTRG_OWNED: Must target self.
NTRG_ALLIED: Must target self or allies.
NTRG_NOT_ALLIED: Cannot target allies..
NTRG_UNNAMED: Cannot target already named.
NTRG_STATUS: Already has status.
NTRG_FTL: Cannot target ships in FTL.
NTRG_TERRITORY: Must target same territory.
NTRG_SAME_REGION: Must target same system.
NTRG_PLLEV: Must target level $1 or below.
NTRG_PLLEVA: Must target level $1 or above.
NTRG_PLLEVE: Must target level $1.
NTRG_RSLEV: Must target tier $1 or below.
NTRG_RSLEVA: Must target tier $1 or above.
NTRG_RSLEVE: Must target tier $1.
NTRG_REGION: Must target region.
NTRG_TERRAFORM: Must be able to terraform.
NTRG_NOT_NATURAL: Cannot target natural artifact.
NTRG_NATURAL: Must target natural artifact.
NTRG_OWN_SYSTEM: Must own all planets.
NTRG_CONTACT: Must be in contact with other empires.
NTRG_IN_SYSTEM: Must place inside system.
NTRG_NOT_SYSTEM: Must place outside system.
NTRG_IN_UNIVERSE: Must place in universe bounds.
NTRG_NEED_WAR: Must target enemies.
NTRG_CONSTRUCTION: Must be able to use labor.
NTRG_UNIQUE: Cannot target unique resources.
NTRG_ARTIFICIAL: Cannot target artificial resources.
NTRG_NO_COLONIZE: Planet is blockaded by remnants.
NTRG_CARGO: Must target object with cargo storage.
NTRG_NO_HOME: Cannot target home system.
NTRG_REQUIRE: Requires $1
NTRG_CANNOT: Cannot target $1
NTRG_STORAGE_FULL: $1 storage full.
NTRG_LOYALTY_MAX: Loyalty too high.
NTRG_MIN_MAXPOP: $1 Maximum Population Required
ABL_ENSLAVE: Enslave
ABL_ENSLAVE_DESC: <<|
Generates a temporary Slave Labor resource.
Can only be used once per planet.
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STATUS_ENSLAVED: Enslaved
STATUS_SEEDSHIP: Artifact Seed Ship
STATUS_SEEDSHIP_DESC: <<|
This ancient ship travels from galaxy to galaxy, manufacturing artifacts
and leaving them for younger races to find.
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ENERGY_COST: Energy Cost
COOLDOWN: Cooldown