Files
2018-07-17 14:15:37 +02:00

34 lines
721 B
ActionScript 3

//Dialogs can be given a unique id on
//a per-module basis, so duplicate dialogs
//are not allowed.
Dialog@[] uniqueDialogs;
void addDialog(uint num, Dialog@ dlg) {
if(num >= uniqueDialogs.length)
uniqueDialogs.length = num + 1;
if(uniqueDialogs[num] !is null)
closeDialog(uniqueDialogs[num]);
@uniqueDialogs[num] = dlg;
addDialog(dlg);
}
bool focusDialog(uint num) {
if(uniqueDialogs.length <= num)
return false;
Dialog@ dlg = uniqueDialogs[num];
if(dlg is null || dlg.closed)
return false;
dlg.focus();
return true;
}
Dialog@ getUniqueDialog(uint num) {
if(uniqueDialogs.length <= num)
return null;
Dialog@ dlg = uniqueDialogs[num];
if(dlg is null || dlg.closed)
return null;
return dlg;
}