Files
starruler-linux/data/components/influence.txt
T
2018-07-17 14:15:37 +02:00

52 lines
1.6 KiB
Plaintext

Empire.InfluenceManager : components.InfluenceManager::InfluenceManager {
restricted local:
int get_Influence();
double get_InfluenceIncome();
double get_InfluencePercentage();
double get_InfluenceEfficiency();
double get_InfluenceCap();
double get_InfluenceFactor();
uint getInfluenceCardCount();
InfluenceCard@[] getInfluenceCards();
int getInfluenceStock();
local:
InfluenceCard@[] getInfluenceCard(int id);
uint getInfluenceCardType(int id);
int getInfluenceCardUses(int id);
int getInfluenceCardQuality(int id);
uint getEdictType();
Empire@ getEdictEmpire();
Object@ getEdictObject();
restricted remote:
void clearEdict();
void conquerEdict(Empire@ onEmpire);
server:
void addInfluence(double amount);
void modInfluence(int amount);
void modInfluenceIncome(int amount);
void modInfluenceFactor(double amount);
void takeCardUse(int id, uint amount = 1);
void copyCardTo(int id, Empire@ emp, int uses = 0, bool maxQuality = false, int addQuality = 0);
void gainRandomLeverage(Empire@ towards, double qualityFactor = 1.0);
bool gainIntelligence(Empire@ towards, uint amount = 1);
async void gainCard(uint typeId, int uses = 1, int quality = 0);
uint getUsesOfCardType(uint id);
int getCostOfCard(int id);
int reserveInfluence(double factor, double timer = -1.0);
void removeInfluenceReservation(int id);
void influenceTick(double time);
bool consumeInfluence(int amount);
void writeInfluenceManager(Message& msg, bool initial = false) const;
shadow:
void readInfluenceManager(Message& msg);
}