Files
starruler-linux/scripts/server/components/Traits.as
T
2018-07-17 14:15:37 +02:00

361 lines
7.4 KiB
ActionScript

import traits;
import attitudes;
import attributes;
import saving;
tidy class TraitData {
const Trait@ trait;
array<any> data;
};
tidy class Traits : Component_Traits, Savable {
array<TraitData@> traits;
array<bool> hasTraits(getTraitCount(), false);
array<Attitude@> attitudes;
ReadWriteMutex attMtx;
bool hasTrait(uint id) {
if(id >= hasTraits.length)
return false;
return hasTraits[id];
}
uint get_traitCount() const {
return traits.length;
}
uint getTraitType(uint index) const {
if(index >= traits.length)
return uint(-1);
return traits[index].trait.id;
}
void addTrait(Empire& emp, uint id, bool doPreInit = false) {
auto@ trait = getTrait(id);
if(trait is null)
throw("Invalid trait.");
TraitData dat;
@dat.trait = trait;
traits.insertLast(dat);
hasTraits[trait.id] = true;
if(doPreInit)
dat.trait.preInit(emp, dat.data);
}
void replaceTrait(Empire& emp, uint fromId, uint toId, bool doPreInit = true) {
auto@ fromType = getTrait(fromId);
auto@ toType = getTrait(toId);
if(fromType is null || toType is null)
return;
for(uint i = 0, cnt = traits.length; i < cnt; ++i) {
if(traits[i].trait is fromType) {
@traits[i].trait = toType;
if(doPreInit)
toType.preInit(emp, traits[i].data);
hasTraits[fromType.id] = false;
hasTraits[toType.id] = true;
break;
}
}
}
void preInitTraits(Empire& emp) {
for(uint i = 0, cnt = traits.length; i < cnt; ++i)
traits[i].trait.preInit(emp, traits[i].data);
}
void initTraits(Empire& emp) {
for(uint i = 0, cnt = traits.length; i < cnt; ++i)
traits[i].trait.init(emp, traits[i].data);
}
void postInitTraits(Empire& emp) {
for(uint i = 0, cnt = traits.length; i < cnt; ++i)
traits[i].trait.postInit(emp, traits[i].data);
}
void traitsTick(Empire& emp, double time) {
for(uint i = 0, cnt = traits.length; i < cnt; ++i)
traits[i].trait.tick(emp, traits[i].data, time);
{
WriteLock lck(attMtx);
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i)
attitudes[i].tick(emp, time);
}
}
uint get_attitudeCount() {
return attitudes.length;
}
void getAttitudes() {
ReadLock lck(attMtx);
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i)
yield(attitudes[i]);
}
bool hasAttitude(uint id) {
ReadLock lck(attMtx);
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i)
if(attitudes[i].type.id == id)
return true;
return false;
}
int getNextAttitudeCost(Empire& emp) {
if(emp.FreeAttitudes > 0)
return 0;
return config::ATTITUDE_BASE_COST + config::ATTITUDE_INC_COST * max(int(attitudes.length)-1, 0);
}
void takeAttitude(Empire& emp, uint id) {
WriteLock lck(attMtx);
if(hasAttitude(id))
return;
auto@ type = getAttitudeType(id);
if(type is null)
return;
if(!type.canTake(emp))
return;
if(emp.FreeAttitudes > 0) {
emp.modAttribute(EA_FreeAttitudes, AC_Add, -1.0);
}
else {
int cost = getNextAttitudeCost(emp);
if(emp.Influence < cost)
return;
if(!emp.consumeInfluence(cost))
return;
}
forceAttitude(emp, id);
if(emp.AttitudeStartLevel > 0)
levelAttitude(emp, id, int(emp.AttitudeStartLevel));
}
void forceAttitude(Empire& emp, uint id) {
WriteLock lck(attMtx);
if(hasAttitude(id))
return;
auto@ type = getAttitudeType(id);
if(type is null)
return;
Attitude att;
@att.type = type;
attitudes.insertLast(att);
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i)
attitudes[i].delta = true;
att.start(emp);
}
void discardAttitude(Empire& emp, uint id) {
WriteLock lck(attMtx);
Attitude@ att;
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i) {
if(attitudes[i].type.id == id) {
@att = attitudes[i];
break;
}
}
if(att is null)
return;
int cost = att.getDiscardCost(emp);
if(emp.Influence < cost)
return;
if(!emp.consumeInfluence(cost))
return;
forceDiscardAttitude(emp, id);
}
uint getAttitudeLevel(uint id) const {
ReadLock lck(attMtx);
Attitude@ att;
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i) {
if(attitudes[i].type.id == id)
return attitudes[i].level;
}
return 0;
}
void forceDiscardAttitude(Empire& emp, uint id) {
WriteLock lck(attMtx);
Attitude@ att;
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i) {
if(attitudes[i].type.id == id) {
@att = attitudes[i];
break;
}
}
if(att is null)
return;
att.end(emp);
attitudes.remove(att);
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i)
attitudes[i].delta = true;
}
void levelAttitude(Empire& emp, uint id, int levels) {
WriteLock lck(attMtx);
Attitude@ att;
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i) {
if(attitudes[i].type.id == id) {
@att = attitudes[i];
break;
}
}
if(att is null)
return;
uint newLevel = clamp(int(att.level) + levels, 0, att.type.levels.length);
if(newLevel == att.level)
return;
if(newLevel == 0)
att.progress = 0;
else
att.progress = att.levels[newLevel].threshold;
att.delta = true;
att.checkProgress(emp);
}
void progressAttitude(Empire& emp, uint id, double progress, double pct) {
WriteLock lck(attMtx);
Attitude@ att;
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i) {
if(attitudes[i].type.id == id) {
@att = attitudes[i];
break;
}
}
if(att is null)
return;
uint curLevel = att.level;
uint nextLevel = att.nextLevel;
if(curLevel == nextLevel)
return;
double prevThres = 0;
if(curLevel != 0)
prevThres = att.levels[curLevel].threshold;
double nextThres = att.levels[nextLevel].threshold;
att.progress += progress + (nextThres - prevThres) * pct;
att.delta = true;
att.checkProgress(emp);
}
void resetAttitude(Empire& emp, uint id) {
WriteLock lck(attMtx);
Attitude@ att;
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i) {
if(attitudes[i].type.id == id) {
@att = attitudes[i];
break;
}
}
if(att is null)
return;
att.progress = 0.0;
att.delta = true;
att.checkProgress(emp);
}
uint getLevelAttitudeCount(uint level) {
ReadLock lck(attMtx);
uint count = 0;
for(uint i = 0, cnt = attitudes.length; i < cnt; ++i) {
if(attitudes[i].level >= level)
count += 1;
}
return count;
}
void save(SaveFile& file) {
uint cnt = traits.length;
file << cnt;
for(uint i = 0; i < cnt; ++i) {
file.writeIdentifier(SI_Trait, traits[i].trait.id);
traits[i].trait.save(traits[i].data, file);
}
cnt = attitudes.length;
file << cnt;
for(uint i = 0; i < cnt; ++i)
file << attitudes[i];
}
void load(SaveFile& file) {
uint cnt = 0;
file >> cnt;
for(uint i = 0; i < cnt; ++i) {
auto@ trait = getTrait(file.readIdentifier(SI_Trait));
if(trait !is null) {
TraitData dat;
@dat.trait = trait;
trait.load(dat.data, file);
hasTraits[trait.id] = true;
traits.insertLast(dat);
}
}
if(file >= SV_0147) {
file >> cnt;
attitudes.length = cnt;
for(uint i = 0; i < cnt; ++i) {
Attitude att;
file >> att;
@attitudes[i] = att;
}
}
}
void writeTraits(Message& msg) {
uint cnt = traits.length;
msg.writeSmall(cnt);
for(uint i = 0; i < cnt; ++i)
msg.writeSmall(traits[i].trait.id);
}
void writeAttitudes(Message& msg, bool initial) {
uint cnt = attitudes.length;
msg.writeSmall(cnt);
for(uint i = 0; i < cnt; ++i) {
if(initial || attitudes[i].delta) {
msg.write1();
msg << attitudes[i];
if(!initial)
attitudes[i].delta = false;
}
else {
msg.write0();
}
}
}
};