38 lines
1.3 KiB
Plaintext
38 lines
1.3 KiB
Plaintext
System: HomeSystem
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MakeStar(Temperature = 400:13000, Radius = 65:85)
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BonusHealth(20000000000)
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RepeatHomeworlds()
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MakePlanet(RandomType:Food:Common, Radius = 10, Grid Size = (18, 11), Conditions = False, Moons = False)
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BonusHealth(5000000000)
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AddPlanetResource(Water)
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AddResource(Labor, +1)
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OnPlanet( AddIncome(130) )
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AddPopulation(3.0)
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SpawnBuilding(Factory, (4, 3), Develop = True)
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OnPlanet( AddPressureCap(2) )
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NoNeedPopulationForLevel()
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ForceUsefulSurface(0.8, Forest)
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MakePlanet(RandomType:Food:Common, Conditions = False, Moons = False)
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MakePlanet(Water, Conditions = False, Moons = False)
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MakePlanet(RandomLevel:1:Common, Conditions = False, Moons = False)
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MakeMoon()
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ExpandSystem(-50:100)
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MakeAsteroid(Cargo = Ore, Cargo Amount = 6000)
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MakeAsteroid(Resource = Distributed)
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AddAdjacentArtifacts(2)
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MakeAdjacentCreepCamp(SmallCamp, Place Far = True)
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GuaranteeAdjacentResource(Water)
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GuaranteeAdjacentResource(RandomType:Food:Common)
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GuaranteeAdjacentResource(RandomLevel:1:Common)
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GuaranteeAdjacentResource(RandomLevel:2:Common)
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GuaranteeAdjacentResource(RandomType:Food:Common, Distance = 2)
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GuaranteeAdjacentResource(RandomType:Food:Common, Distance = 2)
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GuaranteeAdjacentResource(Water, Distance = 2)
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