Files
starruler-linux/data/subsystems/flagships/weapons/FlakBattery.txt
T
2018-07-17 14:15:37 +02:00

70 lines
1.3 KiB
Plaintext

Subsystem: FlakBattery
Name: #S_FLAK_BATTERY
Description: #S_FLAK_BATTERY_DESC
BaseColor: #41fdc1
TypeColor: #41fdc1
Elevation: 2
Tags: BaseCost, Category:Weapons
Tags: WeaponBase, Rotatable
Tags: ExteriorCore, Weapon, IsProjWeapon, IsRailgun, HasInternals, SecondaryDPS
Tags: IgnoreRange
Tags: HeraldsDLC
Hull: Flagship, Station
Size := HexSize * Hexes
Range := (ShipSize^(1.0/2.5) * 10 + 20) * 3.5
Damage := Size * 4.0
Reload := 0.3
Speed := Range
Spread := 0
Tracking := 0.6
Pierce := 0.2
SupplyCost := Size * 0.5
PowerUse := 3 * Size
Hex.HP := 18 * HexSize
Hex.Resistance := 0.2
Hex.Mass := HexSize
Modifier: RangeFactor(factor)
Range := Range * pow(factor, 1.0/5.0)
Requires:
Command = 1
Power = PowerUse
Module: Default
Module: Core
Hex.HP := Hex.HP * 6
Hex.BuildCost := 4.0 * Hex.BuildCost
Hex.Mass := 5.0 * Hex.Mass
Sprite: Flak::0
DrawMode: 1
Hex.DamageResist := ShipSize / 64.0
Effect: DamageResist
Resist = Hex.DamageResist
Effector: FlakBattery
Range = Range
Damage = Damage
Reload = Reload
Speed = Speed
Tracking = Tracking
Spread = Spread
FireArc = pi
TargetTolerance = pi
FireTolerance = Spread * 3
Pierce = Pierce
SupplyCost = SupplyCost * Reload
CapOnTarget = 24
FlagReduction = 0.1