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starruler-linux/data/effectors/ShockMissile.txt
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2018-07-17 14:15:37 +02:00

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Effector: ShockMissile
Value: Range
Value: Damage
Value: Reload
Value: Speed
Value: Tracking = 3
Value: SupplyCost = 0
Range: Range
Speed: Speed
Tracking: Tracking
Lifetime: 1.05 * Range / Speed
TargetAlgorithm: SingleTarget
CanTarget: isEnemy && isShip && tagIsShield
AutoTarget: isEnemy && isShip && tagIsShield
EfficiencyMode: Reload Only
Activation: StaggeredTimed(Reload, 1.0)
OnTrigger: combat::WeaponFire(SupplyCost)
Effect: DamageShields
Amount = Damage
PhysicalType: Missile
PhysicalSize: 0.25
GfxType: Sprite
GfxSize: 4.0
FireSfx: missile_launch
FireSfx: missile_launch_2
FireSfx: missile_launch_3
ImpactSfx: missile_impact
ImpactSfx: missile_impact_2
ImpactSfx: missile_impact_3
Trail: MissileTrail
Color: 0080ffff
TrailCol: 00999900, 00000000
Material: Missile
ImpactGfx: ShockImpact