19 lines
633 B
Plaintext
19 lines
633 B
Plaintext
Empire.FleetManager : components.FleetManager::FleetManager {
|
|
restricted local:
|
|
safe uint get_fleetCount();
|
|
Object@ get_fleets(uint index);
|
|
|
|
restricted local async:
|
|
Object@ getFleetFromPosition(vec3d pos);
|
|
Ship@[] getFlagships();
|
|
Ship@[] getStations();
|
|
|
|
server:
|
|
Ship@ getStrongestFleet();
|
|
server async:
|
|
void registerFleet(Object@ obj);
|
|
void unregisterFleet(Object@ obj);
|
|
double getTotalFleetStrength();
|
|
void giveFleetVisionTo(Empire@ toEmpire, bool systemSpace = true, bool deepSpace = true, bool inFTL = true, bool flagships = true, bool stations = false, int statusReq = -1, Region@ toSystem = null);
|
|
}
|